KB3D USD Converter Docs
  • Welcome
  • Installation
  • Conversion Guide
    • Prerequisites
    • ( Optional ) Folder Structure
    • Loading Assets
    • Materials
    • Thumbnails, Output & Advanced
    • Inspect & Adjust
    • Start Conversion
    • Loading USD Assets & Variants
  • Updates & Known Issues
  • Tips & Tricks
    • Custom Thumbnail lighting
  • Support
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  1. Conversion Guide

Start Conversion

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Last updated 2 months ago

To start the conversion, hit the "Cook Output Node" Button in the Output settings

You will see PDG/TOPS working through each Asset until all are done.

You can check your output directory for populated assets. Each asset gets its own folder which contains the generated files.

If any of the work item dots turn red, it means that something failed or error'd. In that case, I would wait for all others to complete, then double clicking the red work item(s). From there you can check the error and write down the asset name. Then only select that Asset from the Asset Selector and try again. Most of the times that's all PDG needs.

Should you need further help, head to the .

Support page