KB3D USD Converter Docs
  • Welcome
  • Installation
  • Conversion Guide
    • Prerequisites
    • ( Optional ) Folder Structure
    • Loading Assets
    • Materials
    • Thumbnails, Output & Advanced
    • Inspect & Adjust
    • Start Conversion
    • Loading USD Assets & Variants
  • Updates & Known Issues
  • Tips & Tricks
    • Custom Thumbnail lighting
  • Support
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  1. Conversion Guide

Loading USD Assets & Variants

PreviousStart ConversionNextUpdates & Known Issues

Last updated 2 months ago

Once the conversion is complete, you can access the Assets from the Layout Asset Gallery, or by using a "Asset Reference" node

Or by using an "Asset Reference" node pointing to any generated Asset.

To switch between your texture variants, right click the Asset in the Scene Graph Tree, then select "mtl" There you will find your generated Variants.